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The Future of Entertainment: From Movies to Virtual Reality
The Future of Entertainment: From Movies to Virtual Reality
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The Future of Entertainment: From Movies to Virtual Reality

From stage productions to television to movies, humans have always been entertained by a good story. But how might entertainment change in the future? From immersive virtual reality games to social media with 3-D holograms, readers can find out what cool new technologies might change the way they are entertained.

 
ISBN978-1-4966-6625-3
PublisherCapstone Press
BrandCapstone Captivate
Age Level8-11 Years
Reading LevelGrades 4-5
GenreInformational
Trim Size7 x 9
Page Count48
LanguageEnglish
Copyright2020
Paperback
Price
$8.95
 


 
 
M. M. Eboch

M. M. Eboch

Chris Eboch, aka M.M. Eboch, writes about science, history, and culture for all ages. She has written several novels for ages nine and up. Learn more at www.chriseboch.com.

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