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The Future of Entertainment: From Movies to Virtual Reality
The Future of Entertainment: From Movies to Virtual Reality
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Capstone Interactive Accelerated Reader

The Future of Entertainment: From Movies to Virtual Reality

From stage productions to television to movies, humans have always been entertained by a good story. But how might entertainment change in the future? From immersive virtual reality games to social media with 3-D holograms, readers can find out what cool new technologies might change the way they are entertained.

 
Dewey790.1/922
GenreInformational
  
Reading LevelGrades 4-5
Interest LevelGrades 3-5
GRLS
Lexile Level790L
ATOS Level5
AR Points1
AR Quiz #506360
  
Text TypeInformational Text
  
ISBN978-1-4966-7325-1
PublisherCapstone Press
BrandCapstone Captivate
Copyright2020
  
Page Count48
LanguagesEnglish
Capstone Interactive eBook
List Price: $53.32 School/Library Price
$39.99
 


 
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M. M. Eboch

M. M. Eboch

Chris Eboch, aka M.M. Eboch, writes about science, history, and culture for all ages. She has written several novels for ages nine and up. Learn more at www.chriseboch.com.

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